This is a significant article exploring the impact of gamification on encouraging participants to participate in diverse forms of extremism (on- and offline).

"When applied to social networks and extremist forums, gamification turns engagement into competition and hate speech into a playful challenge." Article from @us.theconversation.com Arthur Coelho Bezerra and David Nemer

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— Gary R. Bunt (@garyrbunt.bsky.social) 19 May 2025 at 13:09

GRB

Digitally distracted professor. Researcher/author on Islam, Muslims and the internet. Emoji-free zone. Reposting does not imply endorsement, etc. #HashtagIslam #Islam virtuallyislamic.com

http://virtuallyislamic.com/vi2023/